Thanks for stopping by! This site is home to my resume, game art, level design work, and future updates as I continue growing in the industry.
My ultimate goal is to join a studio working on the kinds of games that have shaped me — emotionally, creatively, and competitively. Titles that left a mark on me and continue to inspire my design philosophy include:
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Metal Gear Solid
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God of War
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Ninja Gaiden
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Dark Souls & Bloodborne
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The Tales Series
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Dragon Age
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Anything from Bethesda
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Resident Evil
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Borderlands
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Guitar Hero
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Thief
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…and many more.
My competitive gaming roots began in the Call of Duty scene, where I built a strong presence and was even offered sponsorships — though I turned them down to pursue a different path: game development. My mission now is to craft experiences that resonate with people, uplift their day, and make a lasting impact through interactive storytelling and immersive gameplay.
Feel free to explore my work, leave a comment, or reach out with questions. This space will keep growing — just like I am — and I appreciate you being part of the journey.