Welcome!

Thanks for stopping by! This site is home to my resume, game art, level design work, and future updates as I continue growing in the industry.

My ultimate goal is to join a studio working on the kinds of games that have shaped me — emotionally, creatively, and competitively. Titles that left a mark on me and continue to inspire my design philosophy include:

  • Metal Gear Solid

  • God of War

  • Ninja Gaiden

  • Dark Souls & Bloodborne

  • The Tales Series

  • Dragon Age

  • Anything from Bethesda

  • Resident Evil

  • Borderlands

  • Guitar Hero

  • Thief

  • …and many more.

My competitive gaming roots began in the Call of Duty scene, where I built a strong presence and was even offered sponsorships — though I turned them down to pursue a different path: game development. My mission now is to craft experiences that resonate with people, uplift their day, and make a lasting impact through interactive storytelling and immersive gameplay.

Feel free to explore my work, leave a comment, or reach out with questions. This space will keep growing — just like I am — and I appreciate you being part of the journey.